Genre: Point & Click narrative game
Ten Weeks is an experimental point & click game about forgetfulness.
Players take on the role of Stephany, a bank employee and mother. She returns home after a stressful day at work when an accident changes her life for good. The story following this event evolves in a fragmentary fashion. The game explores the effects of a neurological illness in familial situations trying to let players experience what it could be like to suffer from that illness.